![]() The effects of Turbospin balls and clubs are an increase in spin and a decrease in power and impact. The effects of Pinhole balls and clubs are an increase in control and a decrease in impact. Beginner class only contains clubs while Straight only contains balls. An "S" rank is achievable on these attributes if special clubs and balls are unlocked.Ĭharacters Main Characters The 3 characters that the game initially starts with are (Japanese character names/ US character names):īalls and ClubsThere are a ball and club for each class of Pinhole, Turbospin, and Bigair. These attributes are graded on a scale from "A" to "E", "A" being the best and "E" being the worst. Training is just a practice mode that allows the player to hone their skills on any hole they have unlocked. In VS mode, players will be able to unlock new characters by golfing against the new characters, which are controlled by the CPU, and beating them.Įach character in Hot Shots Golf 2 are rated on four categories: power, control, impact, and spin. Mini-golf is a set of 18 holes of Par 3 golfing, unlike its predecessor which was an actual mini-golf course with only putting. Players build up points by playing the holes and reach new courses if a certain amount of points are accumulated. ![]() In Tour mode, there are 4 seasons to play with 18 holes each. Tour mode allows the player to unlock new courses, clubs, and balls and it is new to the series. In match play, whoever has won the most holes wins regardless of stroke count. In Stroke play, the lowest number of strokes wins. GameplayHot Shots Golf 2 has an assortment of modes including Stroke play, Match, Tour, Mini-golf, a VS mode, and a Training mode.
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